package VWorldGameStudio;

import java.awt.Image;

import java.awt.image.BufferedImage;
import java.io.File;

import javax.imageio.ImageIO;

@Deprecated
public class FCBlack extends Sprite{
	private Image[] black = new Image[11];

	public FCBlack() {
		try {
			BufferedImage image = ImageIO.read(new File("./material/game/game-blacklist.png"));
			for (int i = 0; i < 11; i++) {
				black[i] = image.getSubimage(i, 0, 1, 1);
			}
		} catch (Exception e) {
			e.printStackTrace();
		}
	}

	public Image getBlackOfNum(int num) {
		return black[num];
	}
}
